Forget FaceTime – Enterprise Video Is Coming To A Tablet Near You – NOW

Mobile video solutions are riding a wave of demand from technology-centric information workers to help keep them connected in today’s geographically distributed, frenetically paced workplace. Many workers are bringing their own devices (and video communications applications) to work today. Resourceful information workers use video communications solutions that they have used in their consumer life to help them succeed at work. I have spoken to a bank that uses Skype on Internet-connected TVs to hold internal video meetings to reach executive consensus in the decision-making process, and to system integrators that use FaceTime to contact on-site teams to improve response time and communications clarity when resolving issues. Several Forrester clients have shared that they are uncomfortable using consumer video solutions for business purposes — citing the need for compliance and security. Video conferencing vendors have taken note and are working to ease adoption of their business-grade solutions — two recent examples leverage the popularity of tablets with technology-centric information workers.

Polycom and Vidyo have announced tablet-ready versions of their personal video portfolios recently — and their applications are available in the Android Market and Apple AppStore today. Avaya* and Cisco** have also launched tablet-powered video communications solutions. Both offer the option of delivering video on their own end point devices to optimize all forms of unified communications on a tablet. These solutions bring business-grade video conferencing to increasingly popular tablet platforms like the Apple iPad or Samsung Galaxy — delivering slick, engaging video experiences as seen in this photo.

Read more

Intellectual Property And Patents Are BIG BUSINESS – All By Themselves

The tech industry has been percolating and I have noticed a few transactions based on intellectual property (IP) portfolios recently — most notably:

  • Nortel sold about 6,000 patents to a consortium of Apple, RIM, Ericsson, EMC, Microsoft, and Sony for $4.5 billion (outbidding Google, the stalking horse bidder in the auction) in July.
  • Google bought Motorola Mobility — with its 17,000-patent portfolio — for $12.5 billion in August.
  • Google acquired 2,053 patents from IBM for an undisclosed amount in two separate transactions in July and August.
Read more

Social Enterprise Apps — $6 Billion Market Opportunity By 2016

With the end of the quarter closing in, I wanted to take a step back and fill you all in on new research we have on the way. This quarter we looked at the evolution of Social Enterprise Apps, and their effect on the enterprise collaboration landscape. In today’s globally dispersed, fast-paced, highly mobile workplace, high performance teams need new tools — and social appears to fit the bill.

What exactly is a Social Enterprise App? At a high level, Social Enterprise Apps enable info workers to establish and view groups of people, information, and processes. With embedded peer rating and information feeds about employee skills, team member profiles, team objectives, and project progress, info workers gain a deeper understanding of team performance goals and results.

What features do they have, and how do they affect business processes?

  • Personal profiling identifies team members with the right skills.
  • Activity streams increase awareness of achievements and status.
  • Rating/voting enables learning from the accumulated knowledge of the team.
Read more

LifeSize Acquires Mirial, Augments Desktop/Mobile HD Video

LifeSize, a division of Logitech, has made an interesting set of announcements this morning. The three main points are:

What does this mean? Mobile, video-communicating, iWorkers will be able stay connected easily and affordably later this quarter when all of these components are generally available. Using the PC client, a very portable codec (about the size of a half-notebook at 8” x 5” x 1”) and camera, and a hosted bridging service, these iWorkers can connect to many standards-based, open video endpoints at HD resolutions. The required components are:

  • LifeSize Connections service - $360/year.
  • LifeSize Passport Connect codec and camera - $1,000 up front.
  • Mirial ClearSea client account - $480/year (this is available today, and it worked well when I tried it).
Read more

Cisco Strategy Evolves And Tactics Mature

I just returned from Las Vegas where my meetings with Cisco executives, including John Chambers, Gary Moore, David Hsieh, Murali Sitaram, Kara Wilson, and OJ Winge, clearly demonstrated that Cisco is still moving forward. John Chambers and his team were in lockstep talking about two things: corporate strategic imperatives and organizational foundations for success

I believe that Cisco is sounding very much like a mature market leader as it balances risks and rewards in the rapidly changing markets for networking and collaboration. Precise financial measures got little talk time, but there were plenty of mentions that forward-looking statements do not supersede financial guidance given at regular updates — the team was focused on Cisco's plans to fuel future innovation, maintain its market position, and continue working on strategic relationship development with its most important customers.

John and the entire Cisco management team are focused on five corporate strategic imperatives:

  1. Core routing/switching innovation and optimization.
  2. Collaboration solutions.
  3. Virtualization (including data center and cloud) technologies.
  4. Video as a primary communication medium and IT task.
  5. Architecture — defining and delivering IT architecture for businesses and service providers.
Read more

Facebook And Skype — It’s About The Engagement

I am starting a report looking at the social capabilities that will be of use to business and how those integrate (or don’t) with existing unified communications and collaborations solutions (UC&C). One truism that I am incorporating into my thinking is that engagement — users want to come back and use a tool because it was easy, useful, and (gasp) fun — will drive adoption, and thus penetration and ultimately business value. This seems to be the way that Mark Zuckerberg is thinking about Facebook growth as well. In his discussion of the integration with Skype yesterday, he posited that user volume is not the metric to watch for Facebook right now — despite its attainment of 750 million users. So what does Facebook see as its strategic imperative, and how does Skype help it attain that?

  • It’s not the absolute number — it’s the ubiquity. If it is reasonable for people to find information or people on Skype, it will accelerate the momentum of adoption. Something Forrester has been saying since 2008.
  • It’s not the people — it’s the activities you do jointly with the people. “Farmville,” “Friend,” “Group,” “Like,” “Stalk,” “Status,” and “Wall” are all words with new or special meaning to users because they describe what they do on Facebook. This is the engagement point from above — it’s not who you connect with, but what that connection enables you to do with them.
Read more

It's The Network! AT&T Marks Their Territory

During the recent AT&T Analyst Conference, we analysts were all treated to 2 great shows - a tour of Yankee Stadium’s ICT systems (followed by an opportunity to watch the Yankees beat the Royals) and Kevin Peter’s annual spectacle of spherical geodesic references to make sure we all got one thing straight - AT&T’s network delivers value. 

Following last year’s event, I referred to the clear presence of AT&T Labs innovations (http://blogs.forrester.com/henry_dewing/10-05-24-att_business_solutions_drives_technological_innovation_practical_use) delivering value to customers. Keith Cambron, President and CEO of AT&T Labs, focused more this year on the importance, value, and urgency of the IPV6 transition, before Kevin delivered another rousing speech declaring “IT’S THE NETWORK!” more frequently and more emphatically as he went. While Kevin’s presentation was all style, he is a serious technology executive having received a master's degree in Information and Technology Management from the Stevens Institute of Technology. Kevin’s stump speech was followed by technical topics and serious presentation styles that illuminated his points. 

John Donovan, AT&T’s CTO, settled the audience down describing AT&T plans to deliver solutions using

  • AT&T’s Network as a ubiquitous, reliable, intelligent platform.
  • AT&T’s Cloud featuring multitenant, location aware, interoperable services.
  • AT&T’s Software meeting business and industry demands for value.
Read more

Categories:

What IS Telepresence?

Whenever vendors talk about videoconferencing today, they use the term telepresence.  Come on guys – do yourself and your potential customers a favor – let’s be more careful with our terminology.  Immersive telepresence should only be used to describe a meeting experience that leaves participants believing they were really in a live meeting – similar to the suspension of disbelief that occurs when watching a Pixar movie like “Toy Story” where viewers willingly forget the technology and become immersed in the experience.

  • Telepresence: When Cisco launched their initial telepresence offers in 2006 (was it that long ago, really?) they were adamant that it only referred to solutions that replicated life-like meeting experience with multiple screens, dedicated rooms, and high-speed connections.  Existing vendors like Teliris were all too happy to agree and reinforce that definition.  Today, most clients I talk to think that telepresence refers to the classic 3-screen configuration but are willing to include larger deployments like Polycom’s RPX, which can accommodate up to 28 participants in 3 rows – and I think that should be the definition of a telepresence endpoint. 
  • Personal telepresence: At first blush, this seems like a non sequitor, but I call a dedicated videoconferencing screen that is roughly equal to the size of a human head and shoulders (so that the remote participant appears near life-size on the desk/table where the endpoint is positioned) a personal telepresence unit.  Distance from the camera, lighting, and alignment must be managed carefully by the participants on both ends to maintain the meeting continuity. 
Read more

Polycom Doubles Down On Its Video Bet

Polycom today announced:

  • Its intention to acquire HP’s Visual Collaboration Business — adding to the rich set of endpoints and capabilities Polycom has developed internally.
  • The formation of a group of service providers to be called the Open Video Communications Consortium (OVCC) — dedicated to making intercompany video communication as easy as intercompany telephone communication.
  • The continuation of joint development and go-to-market activities with Microsoft.
  • A two-for-one stock split.
Read more

Microsoft Acquires Skype – What Is It Really Worth? A Vendor Strategist's View

The acquisition of Skype puts Microsoft into a commanding position in the consumer UC as a service market. To date, Microsoft has had little to say when Skype, Yahoo, AIM and others talked about enabling IM and adding voice and video. Their Microsoft Messenger voice services were less well known and less widely adopted. Today, Microsoft turned the tables, paying $8.5 billion to acquire Skype and its 170 million customers who value the “free” in free voice/video services so highly that they are willing to accept variability in quality of service and a service level agreement that specifically spells out, “Skype cannot guarantee that You will always be able to communicate with other Skype Software users, nor can Skype guarantee that You can communicate without disruptions, delays or communication-related flaws or that all Your communication shall always be delivered to other Skype Software users. Skype will not be liable for any such disruptions, delays or other omissions in any communication experienced when using Skype Software.” So, what did Microsoft get?

·         170 million customers whose online communications connections were one of the first social communications communities, and who are loyal to the Skype experience

·         A worldwide peer-to-peer network that is proving increasingly able to deliver usable voice and video streams to PCs and increasingly mobile devices

·         A portfolio of P2P technology media encoding algorithms with proprietary, non-public specifications

Read more
Syndicate content