Innovation, Serious Games, And Cranky Brits

I'm a dedicated podcast listener, and one of my current favorites is the BBC's In Our Time. The host, Melvyn Bragg, selects a bewildering array of topics, such as Daoism, the Battle of Bannockburn, random numbers, the medieval university, and metaphor. A recent episode about the Industrial Revolution unexpectedly and unintentionally turned into a very lively discussion about the sources of invention, a topic that's near and dear to application development and delivery professionals.

Here's the punch line to this discussion: Not everyone's brain is ready to conjure up new ideas, so you need a catalyst. And here's the connection to this blog: serious games can be that catalyst. Our brains regularly need to be shaken up this way, during both those magisterial moments when we're trying to look over the horizon and the more desperate moments when, as I discuss in a new study, we need to dig ourselves out of a hole.

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